The End of Some Things in Second Life

LICK Sim Designs – End of the World as We Know It (moderate)

I saw Torley’s photo and went to check out the current iteration of LICK Sim Designs demo sim. The title is the “End of the World as we Know It” which, it turns out, involves angry weather and homicidal meteors.

LICK Sim Designs – End of the World as We Know It (moderate)

The innocent inworld days of excitement over a bit of snow seem very long ago. The rain and wind-whipped waves are just a small, but spectacular, part of this design.

There are a couple of other endings (albeit far less violent) I thought I would mention.

LICK Sim Designs – End of the World as We Know It (moderate)

It seems that my trusty translator has stopped working. The Metanomics language tool was both dependable and free (if you ever paid for it you were ripped off).

I received a notice in White Tiger Mentors of an alternative – the MHTranslator. It will cost you a bit, but one very nice feature is that you can buy it in different versions. Unlike the Metanomics offering you’ll be able to get the instructions in a variety of languages. There is a demo version available to try first – find it at their store inworld.

LICK Sim Designs – End of the World as We Know It (moderate)

Finally: “Interpol and a variety of key players in the computer security industry have announced the takedown of the Simda botnet, believed to have infected some 770,000 PCs around the world.” If you want to check to see if your computer was infected, Kaspersky has a really quick/easy tool.

I’ll leave you with an image of some very stormy virtual seas. :)

LICK Sim Designs – End of the World as We Know It (moderate)

Lobby Cam by Bryn Oh in Second Life

Lobby Cam by Bryn Oh (general)

You didn’t really think I’d ignore the opening of a new installation by Bryn Oh did you? I admit to waiting a couple of weeks, but that doesn’t indicate a lack of enthusiasm. I do have to prepare myself emotionally for her work – she takes great pride in making me cry.

Lobby Cam is situated in the middle of the Canadian prairie – in Saskatchewan to be precise. You’re surrounded by wheat fields moving gently to the rhythm of the wind.

Lobby Cam by Bryn Oh (general)

The HUD will help you navigate the story – that of a lonely, isolated farmer.

I have to make a slight digression here. Bryn does a great job of giving you a sense of the endless prairie – unfortunately she has to build up the terrain around the edge of the sim so you don’t see the water. Pretend it’s not there and that those flat wheat fields go on forever. If you’ve ever driven across them you’ll know what I mean.

Hollywood once made a movie called Saskatchewan which they filmed in the Rocky Mountains. Not exactly a documentary. :)

Lobby Cam by Bryn Oh (general)

Our lonely farmer lives in a renovated grain elevator and makes toys. The story got to me (as usual), the visuals are stunning (as usual), and I spent an enormous amount of time fixated on taking images of details.

Bryn’s builds have many layers, and it’s finding the tiny things which helps me deal with the emotional impact her exhibits have.

Lobby Cam by Bryn Oh (general)

As for the title – well I’m not going to explain that. You’ll have to wear the HUD, follow the story, and explore this wonderful creation.

I would have titled this post “The Loneliness of the Isolated Farmer”, but I don’t want you to think that all of Canada’s prairie residents have this one’s psychological profile.

Visit and enjoy Lobby Cam – it’s another example of why the virtual world is such a fabulous platform for art.

Lobby Cam by Bryn Oh (general)

Kessel, the Klutz, & Second Life

After the Fall (adult)

I have, once again, demonstrated to my own disatisfaction just how klutzy I am. The task was simple enough – tp over to Kessel and explore After the Fall.

After the Fall (adult)

I rarely use slurls. My standard method is to open the map, type in the name of the region, and then just teleport. You never know what you’ll land in, but the worst case is usually somebody’s front yard.

After the Fall (adult)

The good news is that I’m an inveterate camera flyer – I might be standing there in front of you, but I’m probably looking at something on the other side of the sim – because sometimes I get stuck.

After the Fall (adult)

On this occasion I landed in a sewer. Body parts floated past, there were rats, and me in the water wandering through (what feel like) miles of dark tunnel.

I’ll find my way out eventually …

After the Fall (adult)
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