Experience Mizu – A Rainy Story in Second Life

Mizu – A Rainy Story (moderate)

You dropped the stone and broke it. From that moment on there was no rain. The drought has uncovered the old village of Izumi, hidden under the waters behind a dam …  well it was until you messed things up.

Mizu – A Rainy Story (moderate)

Mizu – A Rainy Story opens today. You wear the free HUD, get moved around, and wind up hunting for clues to the fate of the village and its inhabitants. I love these events!

There is a strict script limit – so get rid of all those resizers. :)

Mizu – A Rainy Story (moderate)

I wish my images did justice to this landscape – they don’t and my excuse is that I was distracted by the story. The website has much more information (in both Japanese and English) and is worth checking out.

Just grab the HUD, sit in a theatre seat and wait to be transported. :)

Mizu – A Rainy Story (moderate)

One of the reasons I love these events is that I see some wonderful avatars. I got his permission and grabbed an image of SAKUchan before he had to change to a low-script version of himself.

Luckily there’s a shopping area full of Japanese creators next to the adventure. My alt is really boring, so I need the help.

Mizu – A Rainy Story is open until July 7. Go enjoy!

Mizu – A Rainy Story (moderate)

 

OMG She’s Talking About Second Life Measurements Again!

Revenland RPG (moderate)

For those readers who don’t frequent the virtual world of Second Life I should explain that avatar height is a “thing”. There are people who complain about measurements which aren’t “realistic”.

Seriously. In a virtual world they are concerned with being normal and in line with real life. To them this means that your avatar’s dimensions should be more “natural” than the regularly seen humanoids roaming around the grid.

An inworld tool tells me that my being is 6′ 9″ tall – according to some I should be only 5′ 7″. The fact that I’m not makes me unnatural, even mutant, to proponents of “realistic avatars”.

Revenland RPG (moderate)

I was reminded of this debate when I visited Revenland this morning. At first I thought they had a height bar because they were discriminating against us lofty individuals – it turned out to be more about the role play involving human and non-human characters.  You can find out more about this Medieval & Fantasy RPG on their website.

However, once I started thinking about this issue again, I decided I’d mention a few things.

Revenland RPG (moderate)

I know it’s easy to become fully immersed in the virtual world, but you aren’t 5′ 7″. On my screen you’re about 6 inches tall – your monitor may return different results. You are shorter than me – and that’s OK. Just as it is OK for me to be taller than you.

In addition, the measurements in Second Life are arbitrary. If the person who did the original coding had placed the hashmarks further apart, or closer together, on that stick – we’d all still look the same but our virtual heights would have different values.

Revenland RPG (moderate)

The other aspect of measurement often used to judge avatars relates to shape. Unfortunately (to some), few of us reflect the ideal human defined by the Vitruvian Man. As a racist and sexist example of an exercise in math it’s great. Real life it is not.

I don’t have an issue with anybody’s choices when it comes to creating their avatar. Be tall or short or round or thin – whatever floats your boat. Use whatever rationale you want. I just wish people would stop using the terms real or normal or natural or realistic.

Our virtual world is none of those things and neither are we. :)

Revenland RPG (moderate)

Where Nobody Wants to Hurt You in Second Life

Cammino e Vivo Capovolto by Mistero Hifeng (moderate)

We all have about one month left to visit the many LEA Artist in Residence Grants which end on June 30. The next Round starts July 1st, and those artists will be announced in the near future.

Cammino e Vivo Capovolto by Mistero Hifeng (moderate)

One of the installations you’ll want to explore is Mistero Hifeng’s beautiful exhibit of his sculptures titled Cammino e Vivo Capovolto.

Cammino e Vivo Capovolto by Mistero Hifeng (moderate

Google translates part of his description as “where nobody wants to hurt you”. It’s a peaceful and pleasing landscape filled with his wonderful works.

Cammino e Vivo Capovolto by Mistero Hifeng (moderate)

I’m sure there will be a variety of closing concerts and events over the next few weeks. I’ll try and collect information about them and let you know how to stay up-to-date on the schedule.

Don’t wait to go visit though – there are some truly remarkable creations that will disappear soon!

Cammino e Vivo Capovolto by Mistero Hifeng (moderate
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