As usual, there’s so much to see at the event that my head is spinning – but let me share a few things with you. I love, love, love Loki Eliot’s Behemoth↑. His build is gorgeous and clever and amusing, but don’t take my word for it. Draxtor has done a nice, short machinima↑ which will explain it much better than I could. :)
As it happens, the Behemoth is part of Day 1 of the Long Walk↑, which is the diary of David Abbot’s explorations. It is also a hunt – if you follow in his footsteps you will find the occasional red X which marks the spot where a special gift is hiding. So, not only do you get advice helping you actually see everything over the course of the event, but you get cool stuff!
In addition to shadowing David’s journey I did some random teleporting. I loved the look of the Voodoo Studios build↑ and the immense and fabulous Cake Stage↑. If you’re missing the cake you just look up, way up. You’ll find it and enjoy both the music and this wonderous creation.
However, speaking of hunts (as I was) there is a dual-pathed adventure being run, in part, by my old *cough* friend Magellan Linden. I’ve spoken about our tortured history↑ before, but I’m over it (really!) so I’ll be an adult and assure you I can behave – particularly when there are puzzles and prizes involved.
If you have a premier membership (hey! there are a few perks!) you can participate in a series of quests to help Magellan solve a huge problem (why am I not surprised he’s getting other people to do the hard part?). It actually looks like a lot of fun, but since I’m terrible at this stuff I think I’m going to recruit some others and we’ll do it as a team.
The starting point↑ has a list of the quests, the HUD and tutorial and even tips. It really does look like fun! I’m not entirely sure why it’s on a Moderate sim – so make a note of that. If you’re 17 you won’t be able to participate. BUT! There is another part of this seeking-cool-gifts adventure.
Heading back to the SL10B Community Celebration I discovered that Magellan might, perhaps, have mellowed a bit. Well not entirely.
You see he’s set up some vendors around the 20 sims which will dispense collectables – but each is only available for a limited time. I can’t tell you when an item will be ready for grabbing or even what might be offered at any given time. When the inventory of the object runs out the vendor shuts down and doesn’t operate again until he gets off his butt and puts another one inside.
Finding the vendors is your first task, getting lucky enough to be there at the right time is your second. I, of course, was not rewarded. It wouldn’t be personal right? I mean, it’s not like I shared ALL his dirty laundry.
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