City Inside Out, The Impossible Beautiful Thoughtful Build by Haveit Neox in Second Life

City Inside Out by Haveit Neox (moderate)

“City Inside Out is built ON the land, UNDER the land, and OVER the land.  But you will find no interiors here.”

This has been a very good month for immersive art in Second Life. Some of my favourite artists have new builds (e.g., Cica Ghost and Romy Nayar), and I’ve seen wonderful creations by talented people previously unknown to me (e.g., Sable & Asmita).

Today, though, I can finally talk about City Inside Out by Haveit Neox. I’ve been dropping in on LEA20 for months, watching it develop and dying to take photos to try and capture some small part of its wonders.

City Inside Out by Haveit Neox (moderate)

Hav builds cities. They are fully imagined with extraordinary detail and backstories and characters. Every time I think he’s gone as far as anyone could, he pushes the boundaries again and proves me wrong. Who else would construct a city in his mind and then turn it inside out?

There is, of course, a purpose behind this flouting of all natural laws and physics.

City Inside Out by Haveit Neox (moderate)

To someone without a home living on the streets, the bustling city becomes one united exterior. “City Inside Out”, explores a world that lacks interiors. Some pedestrians throw coins into the beggars’ hats, others bark insults to their faces. Joggers, dog walkers, groups of boisterous friends, clean people in new clothes, romantic couples, cell phone conversations, shiny traffic, wash their daily tides of health and prosperity past the homeless.

City Inside Out by Haveit Neox (moderate)

Late each night, the people living on the streets are confronted by another kind of crowd, dangerous as the sharp knife and gun. They are defenseless, even within their own bodies. Sensations abound, prickly as lice and poisonous insect infested clothing, blurry as sight without glasses, with ringing ears of imaginary voices, and resignation to untreated illness. The survival test is administered without consideration for those who will see the next day.

City Inside Out by Haveit Neox (moderate)

The City is built on 3 levels and you wander through the impossible landscape using bridges and walkways. You catch glimpses of the lives of those who have a life. In some cases you can take a ladder and climb down into their existence.

For the most part you are on the outside trying to look in. Your “reality” includes dangers unimaginable to those in their more privileged world.

City Inside Out by Haveit Neox (moderate)

I’ve shared an extra couple of shots today, but I haven’t even scratched the surface of this installation. It’s HUGE, not only in construction, but also in thought. You can see even more images on the LEA Blog of areas I haven’t included, but you really must go experience City Inside Out for yourself.

The official opening is this coming Thursday, March 26 at 1:00. Don’t wait though – this is something you’ll want lots of time to explore.

Experience a world from the viewpoint of those who aren’t part of it. Thank you Hav!

City Inside Out by Haveit Neox (moderate)

The Genius of Romy Nayar’s Sparkys in Second Life

Sparkys by Romy Nayar (moderate)

Almost 4 years ago Romy Nayar introduced me to the Papermakis and I fell in love. It was my first exposure to an immersive, mini-world inside Second Life with an entire population created by an exceptional artist.

Since then I’ve met Tim, visited the Circus, made choices, and braved the dark side of life, all because of the talent of one of SL’s very best creators.

Sparkys by Romy Nayar (moderate)

The Sparkys have joined the residents of a city built on stilts. These people are not backwards by any means; they have a train, personal copter type devices, and they enjoy a life filled with friends and entertainment.

You’ll notice, though, that there’s something missing. Colour.

Sparkys by Romy Nayar (moderate)

This situation is changing – the discovery of new hues & tints has recently been made. The problem, of course, is that there’s a lot of virtual canvas to paint. This is where we can help.

As you explore (and what a joy that is) you’ll come across a woman giving away paint HUDs. Maya Paris had to help me once more; wear it, push the buttons, and then go into mouse look. It helps if you reduce your draw distance. :)

Sparkys by Romy Nayar (moderate)

We can’t actually change the textures of the build – but we can add a lot of colour. In fact, my images would, I think, be better if I hadn’t been distracted by Maya and Ziki Questi. It seems that they decided my avatar was too drab and that they’d paint me!

Sparkys by Romy Nayar (moderate)

I will go back – I wanted to just stay there and play for hours. I don’t care what your mood is when you arrive; the build, the characters, and the painting will make you smile.

Don’t dither, go and meet The Sparkys. As Maya said: “This is genius!”.

Sparkys by Romy Nayar (moderate)

When Life Gives You Apples …. Run! in Second Life

When life gives you apples…run! by Rebeca Bashly (moderate)

Little girls and women know, even if only subconsciously, that if an apple appears in a story something bad is likely to happen. Think of Greek Mythology and the tales of Atalanta and The Apple of DiscordThink of Eve and Snow White.

Rebeca Bashly has been thinking about this and has used it in her new installation as “a symbol for the monstrosities that woman too often don’t recognise as such in its early stages.”

When life gives you apples…run! by Rebeca Bashly (moderate)

The monstrosities Rebeca is referencing involve violence against women; not just from other individuals, but also the kind carried out by themselves in the form of eating disorders.

You climb up through this giant (mostly eaten) apple and encounter teleport stations which take you to stories and scenes in the sky. To return to the apple, and continue your journey, click on the exit signs. If you just walk through them you’ll wind up in the ocean (and yes, I speak from personal experience).

When life gives you apples…run! by Rebeca Bashly (moderate)

The subject is disturbing, but the art is beautiful. Make sure to grab the notecards and read the short stories – they will put the images in context.

One of my favourite locations was The Doll House. There’s a lot more going on inside there than you think at first.

When life gives you apples…run! by Rebeca Bashly (moderate)

We all know Rebeca is a very talented artist and she keeps her work fresh. Her latest installation is unlike anything I’ve seen from her before.

This exhibit is the last of the LEA Full Sim Art Series curated by JayJay Zifanwe on LEA6 for the past 2 years. We’ll have news about what’s coming next on this region in a few weeks. In the meantime, don’t forget that you can apply for a Core Sim grant at anytime. First, though, go see what Rebecca has done. :)

When life gives you apples…run! by Rebeca Bashly (moderate)

 

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