I admit I was apprehensive. I received an invitation to visit and experience a new game inworld – I rarely attempt games because I’m really bad at them. Or, at least, I’m very unsuccessful at the type of game I usually encounter on the grid.
Two things convinced me to try. First, this involved a garden and we all know I love the opportunity to find great landscapes (at least as long as the probability I’ll get shot is negligible). The second reason is that Grace McDunnough↑ is one of the trio bringing us this new venture. It’s very, very difficult to say no to Grace.
The premise is relatively simple; there are seven Guardians who all have committed a sin and are suffering a penance as a result. Our task is to determine which sin and which penance are linked to each.
You travel through the forest and buildings and find artifacts which give you clues – some of which are straight forward and tell you something about one of the Guardians, others provide information allowing you to eliminate options.
One of the aspects of this game I really liked (apart from the fact that no weapons are involved) is that you have choices. There is a HUD you can buy for L$299 which is very useful for collating the information you collect and allows you to play with friends. It also facilitates achievement ratings for those who like that sort of thing. :P
If you don’t want to start off by buying something, you can use the demo HUD instead to try it out. You can also just ignore the game and enjoy the gardens.
I, of course, felt really stupid initially as I tried to figure out what I was doing. I attemped to get information from various inhabitants with little luck and finally persuaded the “son I’ll never have” to come and help. He was actually useful! In fact, he’s coming back soon so we can finish the full round. It is both an intriguing and satisfying puzzle to solve.
My second tip, based on personal misfortune, is this: if you see an artifact off in the distance, don’t click on it until it’s within local chat range. They disappear once clicked and, if you aren’t close enough to receive the clue, you’re out of luck until it eventually returns.
At the end of each round you can pick one of the Guardians to forgive. I haven’t yet decided which will receive my blessing, they’re remarkably uninterested in lobbying on their own behalf.
Go visit this new game. If you like logic puzzles you’ll enjoy it – I did. :)