I have envy. There, I’ve admitted the truth and, although some shame exists, there’s not much I can do about it.
There are a great number of Second Life artists I wish I could be when I grow up – Cica Ghost↑ is one of them. I wish I had her talent and textures. :)
Cica’s latest work, Little Village↑, officially opens today at noon SLT. She has raised the bar for “cute” without diabetes-inducing saccharine sweetness.
Put this wobbly, wonky little town on your itinerary – it’s a delightful escape from whatever ails you!
Posted by honourmcmillan on March 6, 2014
My project to catch up on things I meant to do weeks ago is progressing, and today I finally made it to Isla Okiddo↑. I know that Liara Okiddo↑ has spent months designing, building and landscaping this sim and the results are superb.
She has created a lush tropical world with steampunk elements and unique twists to serve as a backdrop and gallery for artists. The majority of the works I saw fit squarely into the “adult” category – but even if that’s not your thing, this build is worth visiting.
It’s not easy to create the sense of “jungle”. Hours of rezzing and plant selection and hair-pulling and revisions are required, but Liara has succeeded brilliantly and created a landscape that is a work of immersive art on its own.
It will take you hours to see everything, to explore the hilltops/walkways/forest and even underwater paths. I think you’ll enjoy every minute of it. :)
Posted by honourmcmillan on March 4, 2014
Ziki posted a gorgeous blog entry↑ on Saturday after her visit to Piwnica pod Aniolami w Skirolawkach↑, and I couldn’t resist changing my plans to go explore. This is a stunning inworld landscape; one you really need to see.
She also did a great job of giving the background and credits for this rural gem by Gocha Merlin – so I strongly recommend you read her post↑. In the meantime I’m going to go back to my subject from yesterday – fixing perspective.
I told you that I was playing with the perspective transform function in Gimp – I’ve gotten it to the point that I can change something like the image above to the one below. However, as this type of thing normally does, it turns out the correct solution is much less labour intensive.
A couple of hours after I published that post I received a message on Twitter from the great Quadrapop Tree↑, a longtime resident of virtual worlds (see his metaverse pics here↑) and a photographer I’ve admired for years. Admired is an understatement, but I’ll stick with that.
The message was that there’s a keyboard shortcut in the Viewer that will change your screen from the default wide angle and eliminate the perspective distortion. No post-processing is then required.
From now on I will use ctl-0 a few times and then zoom out. If you want to return to default then use ctl-9. Somewhere there’s a pixel programmer who was watching me fuss in Gimp and laughing. :)
Posted by honourmcmillan on March 3, 2014