A mire is a stretch of swamp or boggy ground. You know what to expect, therefore, when MadPea presents a Green Mire↑.
What you might not expect, and what I haven’t been able to capture, is just how beautiful green muck can be.
MadPea has their shop here, but the real draw is the landscape. To encourage visitors to leave the building, and explore the swamp, they’ve add a small mystery.
This is NOT a hunt – it’s just a bit of incentive. You can learn more about that on their website↑.
I’m sure I unknowingly saw clues to solving the mystery, but honestly I wasn’t trying. It was enough just to enjoy the scenery.
In fact, I was so focused on taking photos I think I walked on an alligator (crocodile?). I think my survival rests on the fact that I startled him as much as he did me.
MadPea has been around the grid for years and their success is proof of the quality of their work. I know they’ve been working for a long time on a new game↑ and I look forward to seeing the results.
In the meantime, I’ll take great pleasure in their swamp. :)
Posted by honourmcmillan on July 23, 2014
I blame temporary insanity. Of course, these bouts seem to last longer every time.
I wound up on Psycho Misfits↑ – it’s dark. Really dark. This is appropriate, I guess, because the theme is “classic horror”.
It was more than a little concerning that I couldn’t even tell if all the textures had loaded.
I wasn’t going to change the environment to bright sunshine just so I could see – instead it seemed like an opportunity to try out some more of those Perfect Effects 8↑ filters.
So, you’ll find a dark, horror themed sim. It includes a graveyard, motel, freak show and gloom. It also has a zombie maze, but I wasn’t going to brave the undead again. Once a year is enough for me.
One feature that may be unique, to this type of design, is their racetrack.
My delusional brain actually contemplated using it to work on my skills – take the test again – and get my driving ban lifted. However, this next shot (untouched) is from said racetrack.
There’s no way I’d improve anything with this type of distraction!
Posted by honourmcmillan on July 22, 2014
If you go visit the current incarnation of Imagination on Guana Cay↑ you might be shocked to see the note that it’s closing on July 27th. Don’t panic! She’s moving to a sim called Dark Bay and the new build is under construction.
I’ll get over there when it’s open for visitors and see what she’s up to.
The Linden Endowment for the Arts has announced the latest round of Artist in Residence Grants↑ and the next group of grants for Core sims will be coming soon. Remember you can apply for the latter at any time↑.
Most of the 20 AIR installations will remain open until the end of this month. Go to the Welcome Area on LEA3↑ and you’ll see giant posters which will give you teleports to some very cool immersive exhibits.
I’ve mentioned my lists before, all those things I want to get done. Some are short-term urgent, some are important but not as high a priority.
Livio reminded me that one thing on my list is to calibrate my monitors. This became apparent to me when I set up the second one – they aren’t the same. I’m moving calibration higher on the things I’ll get done even though it means navigating more techie stuff. He’s right though – knowing that object really is red (for example) would be valuable. :)
I’ll go tackle the urgent things – I hate the guilt if I get too far behind.
You should check out the current build on Guana Cay↑ and make a note to visit her new sim once it’s opened. I’ll start an additional list of landmarks I have to change …………..
Posted by honourmcmillan on July 21, 2014